Super Mario 64 Ios
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This game runs at more frames per second than Mario 64, hence it's better so therefore checkmate. Super Jump World At least this one manages to ditch the anti-European stereotypes inherent in the. Super Mario 64 Recreation This is a recreation of the level, “Bowser in the Dark World” in Super Mario 64. As our final project, our group of five had about six weeks to clone the game as best we could, without ripping any asset from the game (except the font), meaning that everything seen is custom made.
Super Mario Odyssey 64 May 22 2018 Released 2018 Platformer. Finally got around to playing Odyssey and realized how cool it's physics are. This recreates what i remembered about Odyssey in Mario 64's engine.
Super Mario Odyssey 64 Jan 19 2018 Super Mario Odyssey 64 Full Version 74 comments. Finally got around to playing Odyssey and realized how cool it's physics are. This recreates what i remembered about Odyssey in Mario 64's engine. Nintendo 64 (N64) Emulators. The Nintendo 64 stylized as NINTENDO64) is a home video game console developed and marketed by Nintendo. Named for its 64-bit central processing unit, it was released in June 1996 in Japan, September 1996 in North America, and March 1997 in Europe and Australia.
Super Mario 64: Disk Version |
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Developer: Nintendo This game has hidden development-related text. |
This game was never completed and/or given a public release. As a result of this, keep in mind that the developers might have used or deleted some of the content featured here, had the game actually reached store shelves. |
The 64DD version of Super Mario 64 would've taken the Nintendo 64 version and made the purchase of the expensive disk drive really worth it. It was displayed on a 64DD demo unit at the Nintendo Shoshinkai 1996 show.
- 2Debug Stuff
- 4Differences From N64 Release
Duplicate Sound Effects
In Nintendo 64 games, the audiotable is the file that contains all of the raw binary sound effects and instruments a game uses. The 64DD version of Super Mario 64 is unique because it contains two copies of the audiotable, possibly indicating the developers might not have been concerned about optimizing 64DD disk space. These audiotables also contain duplicate sound effects for particular sounds, which varies from the US/Japanese release counterparts that store each sound effect only once.
The sound effect of Mario saying 'Bye-Bye!' that was introduced in the July 1997 Japanese Shindou edition also exists in this version:
Debug Stuff
Classic Debug Display
Version | GameShark Code |
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Disk | 804A7768 0059 |
Debug Resource Meter
Version | GameShark Code |
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Disk | 804A7764 0001 |
Debug Spawn
Version | GameShark Code |
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Disk | 804AAC54 0003 804B7C8F 0001 |
Complex Debug Display
Version | GameShark code |
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Disk | 804B7C13 0001 D04B60C0 0008 804AAC54 0001 D04B60C0 0001 804AAC54 0002 D04B60C0 0004 804AAC54 0003 D04B60C0 0002 804AAC54 0004 D04B60C1 0020 |
Level Select
Version | GameShark Code |
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Disk | 804A775C 0001 |
Unused Graphics
A handful of graphics are scattered around the disk in RGBA5551 format. These include...
A cable car in San Francisco.
Found around 0x1BBF50, three pictures of an unknown Nintendo employee, probably one of the programmers.
A couple of renders from Mario Kart 64 - Wario and Yoshi.
Differences From N64 Release
Audio Differences
The Nintendo 64 version of Super Mario 64 contains 35 audio sequences used for music. There are 36 sequences in the 64DD version, with the extra sequence containing an alternate introduction with a slightly-modified jingle. This jingle is used in the PAL release.
Super Mario 64 Mobile Ios
64DD Intro |
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The audio sequence for the Peach's Castle music contains notes that are less staccato than the Nintendo 64 release:
64DD |
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Text Differences
The 64DD version has the Japanese text saved to the disk twice, which varies from the retail release that contains the Japanese script just once.
Gameplay Differences
Please elaborate. Having more detail is always a good thing. Specifically: Why does this crash this version but not the others? |
Entering the inside of the island in Tiny-Huge Island, where Wiggler and red coins reside, will crash the game. This makes collecting all 120 stars impossible on this version.
Super Mario 64 Ios Rom
When Wiggler is initialized, his health value is 1024 for a single frame before being reset to 3. Wiggler uses his health to index into a table to get his speed (to move faster when at lower health); 1024 causes it to index out of range and read a denormalized floating-point number as his health, which causes an unimplemented operation exception since the N64 does not implement any operations on denormalized floats except comparisons. The original Japanese and USA releases do not crash from this programming oversight as a coincidence.
Error Messages
Found at 0x120320 and repeated at 0xB08560 are several error messages. Many of these seem to have come from Mario Kart 64, while others are related to the 64DD itself.
Messages For N64 Libraries
Found at 0x1255C0 and 0xB0D800 are several strings related to N64 libraries. Several of these strings exist in the original release of Super Mario 64, but many are unique to the 64DD version.
The Mario series | |
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NES/FDS | Super Mario Bros. • Super Mario Bros. 2 (FDS) • Super Mario Bros. 2 (NES) (Prototype; Doki Doki Panic) • Super Mario Bros. 3 |
SNES | Super Mario World • Super Mario All-Stars • Super Mario World 2: Yoshi's Island (Prototypes) |
Satellaview | BS Super Mario USA • BS Super Mario Collection |
Nintendo 64 | Super Mario 64 (64DD Version) |
GameCube | Super Mario Sunshine (Demo) |
Wii | Super Mario Galaxy • Super Mario Galaxy 2 • New Super Mario Bros. Wii |
Wii U | New Super Mario Bros. U • New Super Luigi U • Super Mario 3D World • Super Mario Maker |
Game Boy (Color) | Super Mario Land • Super Mario Land 2: 6 Golden Coins • Wario Land: Super Mario Land 3 • Super Mario Bros. Deluxe |
Game Boy Advance | Super Mario Advance • Super Mario Advance 2 • Super Mario Advance 3 • Super Mario Advance 4 |
Nintendo DS | New Super Mario Bros. • Super Mario 64 DS |
Nintendo 3DS | Super Mario 3D Land (Demo) • New Super Mario Bros. 2 • Super Mario Maker for Nintendo 3DS |
Nintendo Switch | Super Mario Odyssey • New Super Mario Bros. U Deluxe • Super Mario Maker 2 • Super Mario 3D All-Stars • Super Mario Bros. 35 • Super Mario 3D World + Bowser's Fury |
iOS/Android | Super Mario Run |
Mario Kart | |
Console Games | Super Mario Kart (Prototypes) • Mario Kart 64 (iQue Prototype) • Mario Kart: Double Dash!! (Demos) • Mario Kart Wii (Channel) • Mario Kart 8 (Deluxe) |
Handheld Games | Mario Kart: Super Circuit • Mario Kart DS (Demos) • Mario Kart 7 |
Arcade Games | Mario Kart Arcade GP • Mario Kart Arcade GP 2 • Mario Kart Arcade GP DX |
Mario RPGs | |
Super Mario RPG | Legend of the Seven Stars |
Paper Mario | Paper Mario • The Thousand-Year Door (Paper Mario 2 Demo) • Super Paper Mario • Sticker Star • Color Splash • The Origami King |
Mario & Luigi | Superstar Saga (+ Bowser's Minions) • Partners in Time • Bowser's Inside Story (+ Bowser Jr.'s Journey) • Dream Team • Paper Jam |
Mario Party | |
Console Games | Mario Party • Mario Party 2 • Mario Party 3 • Mario Party 4 (Demo) • Mario Party 5 (Demo) • Mario Party 6 (Demo) • Mario Party 7 • Mario Party 8 • Mario Party 9 • Mario Party 10 • Super Mario Party |
Handheld Games | Mario Party Advance • Mario Party DS |
Mario Sports | |
Console Games | NES Open Tournament Golf • BS Excitebike Bunbun Mario Battle Stadium • Mario Golf • Mario Tennis • Mario Golf: Toadstool Tour • Mario Power Tennis • Mario Superstar Baseball (Mario Baseball Demo) • Super Mario Strikers (Demo) • Mario Strikers Charged • Mario & Sonic at the Olympic Games (Beijing 2008, London 2012, Rio 2016) • Mario Sports Mix • Mario Tennis Aces |
Handheld Games | Mario's Tennis (Virtual Boy) • Mario Golf • Mario Tennis (GBC) • Mario Tennis: Power Tour • Mario Golf: Advance Tour • Mobile Golf • Mario & Sonic at the Olympic Games (Beijing 2008, London 2012) |
Web Games | Mario Tennis: Power Tour - Bicep Pump |
Other | |
Arcade Games | Donkey Kong • Donkey Kong Jr. • Mario Bros. • Donkey Kong, Donkey Kong Jr., Mario Bros. • Mario Roulette • Luigi's Mansion Arcade |
Computer Games | Donkey Kong (Atari 8-bit family) • Mario is Missing! (DOS) • Mario Teaches Typing (DOS) • Mario's Early Years (DOS) • Mario's Game Gallery (Mac OS Classic) |
Console Games | Donkey Kong (NES) • Donkey Kong Jr. (NES) • Mario Bros. (NES) • Kaettekita Mario Bros. • Wrecking Crew • Dr. Mario (NES) (Prototypes) • Mario Paint (Prototype) • Mario & Wario • Tetris & Dr. Mario • Undake 30: Same Game Mario Version • Mario's Super Picross • Wrecking Crew '98 • Mario is Missing! (NES, SNES) • Mario's Time Machine (NES, SNES) • Mario's Early Years: Fun With Letters • Yoshi's Safari • Hotel Mario • Super Mario's Wacky Worlds • Mario no Photopi • Mario Artist Paint Studio (Prototype) • Mario Artist Talent Studio • Mario Artist Communication Kit • Dr. Mario 64 • Luigi's Mansion • Dance Dance Revolution Mario Mix • Fortune Street • Captain Toad: Treasure Tracker (Wii U, Switch) • Mini Mario & Friends amiibo Challenge • Dr. Luigi • Mario + Rabbids Kingdom Battle • Luigi's Mansion 3 |
Handheld Games | Dr. Mario • Mario Clash • Donkey Kong • Mario's Picross • Picross 2 • Jaguar Mishin Sashi Senyou Soft: Mario Family • Mario Pinball Land • Mario vs. Donkey Kong (Demo) • Mario vs. Donkey Kong 2: March of the Minis (Demo) • Mario vs. Donkey Kong: Minis March Again! • Super Princess Peach • Dr. Mario & Puzzle League • Mario Bros. Classic • Luigi's Mansion (Nintendo 3DS) • Luigi's Mansion: Dark Moon • Captain Toad: Treasure Tracker (Nintendo 3DS) • Photos with Mario • Dr. Mario World |
Web Games | Dr. Mario: Vitamin Toss |
See also | |
Yoshi • Donkey Kong • Wario |